[ 2024-01-20 ]
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How to Dockerize EnvyMUD
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[ 2020-03-24 ]
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Alter Aeon - A Review
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[ 2019-04-14 ]
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Looter, No Looting!
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[ 2019-04-11 ]
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The Secret Ingredient is: System Design
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[ 2019-04-03 ]
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Re-Enter the (Multi-User) Dungeon
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[ 2019-03-31 ]
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Substrate: noun; an underlying substance or layer
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[ 2018-10-15 ]
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Grapevine: The Player Side of Gossip
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[ 2018-10-03 ]
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Issue Overflow: A is for ACK
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[ 2018-09-20 ]
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Off the Cliff ep6: Substratum
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[ 2018-08-19 ]
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Fill at Will
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[ 2018-08-18 ]
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Issue Overflow: M-x dunnet
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[ 2018-07-10 ]
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The Ring is the Thing
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[ 2018-07-10 ]
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Gossip: The MUD Chat Network
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[ 2018-06-02 ]
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Our First Game Jam: A Retrospective
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[ 2018-05-29 ]
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Casting a Seine ep1: Progression Systems
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[ 2018-05-24 ]
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Kick out the Jams: ep2
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[ 2018-05-03 ]
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Kick out the Jams: ep1
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[ 2018-04-07 ]
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The Help Files ep5: MISSing the point
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[ 2018-03-28 ]
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Off the Cliff ep5: Progression
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[ 2018-03-21 ]
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Enter the (Multi-User) Dungeon
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[ 2018-03-20 ]
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The Help Files ep4: Clem and All Those Beacons
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[ 2018-03-10 ]
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My Favorite Design Word: Visceral
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[ 2018-02-28 ]
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Off the Cliff ep4: A Moving Experience
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[ 2018-02-13 ]
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Theft, Waste, and Puzzles: How I Design
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[ 2018-01-26 ]
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Off the Cliff ep3: Crafty Crafters Craftily Crafting Crafty Crafts
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[ 2018-01-21 ]
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The Help Files ep3: A Tale of Two Worlds (of Warcraft)
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[ 2018-01-17 ]
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Building an Entity-Component-System Framework in Elixir
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[ 2018-01-13 ]
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Off the Cliff ep2: Text Based 3D Physics
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[ 2018-01-09 ]
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The Legacy of Sheng Long
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[ 2017-12-31 ]
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Off the Cliff ep1: Health Systems
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[ 2017-12-27 ]
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The Help Files ep2: Warframe
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[ 2017-12-21 ]
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The Help Files ep1: Destiny 2
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[ 2017-12-16 ]
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Identity Driven Design
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[ 2017-12-12 ]
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Learning Curved
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[ 2017-11-29 ]
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Combat… It Still Isn't Very Simple
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[ 2017-11-17 ]
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Main Hand: Apple; Off-Hand: Orange
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[ 2017-11-09 ]
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Announcing the MUD Coders Guild Newsletter
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[ 2017-10-31 ]
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The MMO is the Message
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[ 2017-09-28 ]
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Beyond the Ban: Creatively Enforcing Rules Without Losing Players
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[ 2016-09-09 ]
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Join the MUD Coders Guild
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[ 2016-01-25 ]
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MUDRammer Creator Jonathan Hersh Tells His Plans for World Domination
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[ 2016-01-18 ]
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Q is for Quaff: The Influence of MUDs on MMORPGs
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